Abstract

In adapting Paul Auster's postmodern detective story City of Glass as a graphic novel, Paul Karasik and David Mazzucchelli succeeded in producing a visual translation of an often non-visual text. Focussing on Auster's text rather than Auster's story, it is argued, the artists make inventive use of visual metaphors, visual styles, and comic conventions to translate Auster's words into pictures. The text's investigation into, and interrogation of, language is brought to bear on the comic version's own visual language, and City of Glass: The Graphic Novel emerges as valuable source material for a future poetics of comics.

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