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In this Issue

Table of Contents

  1. Introduction: Media Industries and Platforms
  2. Bryan Hikari Hartzheim
  3. pp. 1-8
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  1. How Did the Concept of Animation Come About? A Focus on the Reception of Norman McLaren
  2. Nishimura Tomohiro, Jason Cody Douglass
  3. pp. 11-29
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  1. A New Labor Model for a New Era of Anime: A Case Study of Anime Production in the 1970s and 1980s
  2. Nagata Daisuke, Matsunaga Shintarō, Kendall Heitzman, Bryan Hikari Hartzheim
  3. pp. 51-72
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  1. Crafting Consensus in Anime's Writer's Room: Uchiawase as Script Development
  2. Bryan Hikari Hartzheim
  3. pp. 75-98
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  1. Platforming the Studio: Kaname Production, Original Video Animation, and the Politics of the Amateur
  2. Brian Milthorpe
  3. pp. 99-120
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  1. Animation Platforms: Yoshiyama Yū, Tropical Rouge! Pretty Cure, and Sakuga as New Media
  2. Alex Tai
  3. pp. 121-141
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  1. Media Mix and Taiwan Bar: Taiwan for Sale to Selling Taiwan
  2. Ai-Ting Chung
  3. pp. 145-162
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  1. Unfinished Go Game: Mediatized Memory and the Transnational Travels of Hikaru no Go in China
  2. Muyang Zhuang
  3. pp. 163-178
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