In lieu of an abstract, here is a brief excerpt of the content:

ELECTRONIC MEDIATIONS Series Editors: N. Katherine Hayles, Peter Krapp, Rita Raley, and Samuel Weber Founding Editor: Mark Poster 48 On the Existence of Digital Objects YUK HUI 47 How to Talk about Videogames IAN BOGOST 46 A Geology of Media JUSSI PARIKKA 45 World Projects: Global Information before World War I MARKUS KRAJEWSKI 44 Reading Writing Interfaces: From the Digital to the Bookbound LORI EMERSON 43 Nauman Reiterated JANET KRAYNAK 42 Comparative Textual Media: Transforming the Humanities in the Postprint Era N. KATHERINE HAYLES AND JESSICA PRESSMAN, EDITORS 41 Off the Network: Disrupting the Digital World ULISES ALI MEJIAS 40 Summa Technologiae STANISŁAW LEM 39 Digital Memory and the Archive WOLFGANG ERNST 38 How to Do Things with Videogames IAN BOGOST 37 Noise Channels: Glitch and Error in Digital Culture PETER KRAPP 36 Gameplay Mode: War, Simulation, and Technoculture PATRICK CROGAN 35 Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations ROBERTO SIMANOWSKI 34 Vilém Flusser: An Introduction ANKE FINGER, RAINER GULDIN, AND GUSTAVO BERNARDO (continued on page 315) (continued from page ii) 33 Does Writing Have a Future? VILÉM FLUSSER 32 Into the Universe of Technical Images VILÉM FLUSSER 31 Hypertext and the Female Imaginary JAISHREE K. ODIN 30 Screens: Viewing Media Installation Art KATE MONDLOCH 29 Games of Empire: Global Capitalism and Video Games NICK DYER-WITHEFORD AND GREIG DE PEUTER 28 Tactical Media RITA RALEY 27 Reticulations: Jean-Luc Nancy and the Networks of the Political PHILIP ARMSTRONG 26 Digital Baroque: New Media Art and Cinematic Folds TIMOTHY MURRAY 25 Ex-foliations: Reading Machines and the Upgrade Path TERRY HARPOLD 24 Digitize This Book! The Politics of New Media, or Why We Need Open Access Now GARY HALL 23 Digitizing Race: Visual Cultures of the Internet LISA NAKAMURA 22 Small Tech: The Culture of Digital Tools BYRON HAWK, DAVID M. RIEDER, AND OLLIE OVIEDO, EDITORS 21 The Exploit: A Theory of Networks ALEXANDER R. GALLOWAY AND EUGENE THACKER 20 Database Aesthetics: Art in the Age of Information Overflow VICTORIA VESNA, EDITOR 19 Cyberspaces of Everyday Life MARK NUNES 18 Gaming: Essays on Algorithmic Culture ALEXANDER R. GALLOWAY 17 Avatars of Story MARIE-LAURE RYAN 16 Wireless Writing in the Age of Marconi TIMOTHY C. CAMPBELL 15 Electronic Monuments GREGORY L. ULMER 14 Lara Croft: Cyber Heroine ASTRID DEUBER-MANKOWSKY 13 The Souls of Cyberfolk: Posthumanism as Vernacular Theory THOMAS FOSTER 12 Déjà Vu: Aberrations of Cultural Memory PETER KRAPP 11 Biomedia EUGENE THACKER 10 Avatar Bodies: A Tantra for Posthumanism ANN WEINSTONE 9 Connected, or What It Means to Live in the Network Society STEVEN SHAVIRO 8 Cognitive Fictions JOSEPH TABBI 7 Cybering Democracy: Public Space and the Internet DIANA SACO 6 Writings VILÉM FLUSSER 5 Bodies in Technology DON IHDE 4 Cyberculture PIERRE LÉVY 3 What’s the Matter with the Internet? MARK POSTER 2 High Technē: Art and Technology from the Machine Aesthetic to the Posthuman R. L. RUTSKY 1 Digital Sensations: Space, Identity, and Embodiment in Virtual Reality KEN HILLIS ...

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Additional Information

ISBN
9781452949932
Related ISBN
9780816698912
MARC Record
OCLC
946038786
Pages
336
Launched on MUSE
2016-04-10
Language
English
Open Access
No
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