In this Book

3-D Revolution: The History of Modern Stereoscopic Cinema

Book
Ray Zone
2012
summary

In 2009, Avatar, a 3-D movie directed by James Cameron, became the most successful motion picture of all time, a technological breakthrough that has grossed more than $2.5 billion worldwide. Its seamless computer-generated imagery and live action stereo photography effectively defined the importance of 3-D to the future of cinema, as well as all other currently evolving digital displays. Though stereoscopic cinema began in the early nineteenth century and exploded in the 1950s in Hollywood, its present status as an enduring genre was confirmed by Avatar's success. 3-D Revolution: The History of Modern Stereoscopic Cinema traces the rise of modern 3-D technology from Arch Oboler's Bwana Devil (1952), which launched the 50s 3-D boom in Hollywood, to the rapidly-modernizing 3-D industry today. Ray Zone takes a comprehensive approach that not only examines the technology of the films, but also investigates the business, culture, and art of their production. Influencing new generations of filmmakers for decades, the evolution of 3-D cinema technology continues to fill our theaters with summer blockbusters and holiday megahits.

Table of Contents

Front Cover

pp. c-i

Frontispiece

pp. ii-ii

Title Page

pp. iii-iii

Copyright Page

pp. iv-iv

Contents

pp. v-viii

Prologue: The Epochs of 3-D

pp. 1-4

Part I: The Era of Convergence, 1952–1985

pp. 5-6

Chapter 1: Bwana Devil

pp. 7-16

Chapter 2: Dual-Band Cameras

pp. 17-30

Chapter 3: Converging in Time

pp. 31-44

Chapter 4: Deep Black and White

pp. 45-50

Chapter 5: 3-D Filmmakers and the Critics

pp. 51-62

Chapter 6: Wider, Not Deeper

pp. 63-78

Chapter 7: Single-Strip 3-D Systems

pp. 79-92

Chapter 8: The Porno Boys

pp. 93-110

Chapter 9: 1980s 3-D Films

pp. 111-124

Chapter 10: 3-D at Home

pp. 125-140

Part II: The Immersive Age, 1986–2005

pp. 141-142

Chapter 11: 4-D and the Ride Film

pp. 143-156

Chapter 12: Creating 3-D for Theme Parks

pp. 157-170

Chapter 13: The World of IMAX 3-D

pp. 171-182

Chapter 14: A Large-Format 3-D Jouney

pp. 183-190

Chapter 15: Stereoscopic Outer Space

pp. 191-196

Chapter 16: Big-Screen 3-D Dinosaurs

pp. 197-208

Chapter 17: Large-Format Stereo Conversion

pp. 209-216

Chapter 18: Speeding into 3-D

pp. 217-222

Chapter 19: Riding on Digits

pp. 223-234

Chapter 20: The Polar Express in IMAX 3-D

pp. 235-244

Part III: Digital 3-D Cinema, 2005-2009

pp. 245-246

Chapter 21: Two Anaglyph Movies

pp. 247-256

Chapter 22: Threshold of the Future

pp. 257-264

Chapter 23: Digital 3-D Cinema Begins

pp. 265-274

Chapter 24: Meet the Robinsons

pp. 275-282

Chapter 25: Rebuilding the Z-axis

pp. 283-296

Chapter 26: Digital Live Action 3-D

pp. 297-306

Chapter 27: Aliens and Superpowers

pp. 307-316

Chapter 28: Immersed in Coraline

pp. 317-324

Chapter 29: Two 3-D FIlms by Robert Zemeckis

pp. 325-332

Chapter 30: Digital 3-D Horrors

pp. 333-348

Chapter 31: Perceptual Paradoxes

pp. 349-360

Chapter 32: Cute and Fuzzy Dinosaurs

pp. 361-368

Chapter 33: An Interview with Rob Engle

pp. 369-386

Chapter 34: Brave New 3-D World

pp. 387-395

Epilogue: Now Is the Time

pp. 396-402

Acknowledgments

pp. 403-404

Notes

pp. 405-420

Index

pp. 421-448
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