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  • IEEE VIS 2016 and 2017 Arts Program Gallery
  • Benedikt Groß, Raphael Reimann, Philipp Schmitt, Esteban Garcia Bravo, Maxwell Carlson, Aaron Zernack, Jorge Garcia, Yoon Chung Han, Shankar Tiwari, Till Nagel, Christopher Pietsch, Mark J. Stock, Weili Shi, Jessica Parris Westbrook, Adam Trowbridge, Mike Richison, Mitch Goodwin, Clement Fay, Sebastian Lay, Jo Vermeulen, Charles Perin, Eric Donovan, Raimund Dachselt, Sheelagh Carpendale, Paul Heinicker, Dietmar Offenhuber, Duncan Clark, Robin Houston, Tristan Smith, Adriene Jenik, Clarissa Ribeiro, Mick Lorusso, Herbert Rocha, Philipp Schmitt, Wonyoung So, Mauro Martino, Hendrik Strobelt, Owen Cornec, Scottie Chih-Chieh Huang, Yu-Chun Huang, Inhye Lee, Hyomin Kim, Pierre Amelot, John Hwong, Kate McManus, Ryan McGee, and Mary Bates Neubauer

ROADS TO ROME (visap'16)

Benedikt Groß, Raphael Reimann and Philipp Schmitt

Web: https://lab.moovel.com


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Roads to Rome visualization. (© Raphael Reimann // moovel group GmbH)

Where do you start when you want to know every road to Rome? Examining 486,713 starting points within Europe, Roads to Rome calculates a route for every possible trip. The "Urban Mobility Fingerprint" and "Street DNA" diagramming techniques present different methods of visualizing routes to a single location from a multitude of starting points. The more often a particular street segment is used in the routes, the more strongly it is indicated on the map, revealing interesting mobility patterns. [End Page 6]

GEODE (visap'16)

Esteban Garcia Bravo, Maxwell Carlson, Aaron Zernack and Jorge Garcia

Web: www.carlsongarcia.com

Geode is a video-mapped sculpture developed from an analysis of improvisational geometry in three-dimensional space. The project interrogates the aesthetic potential of emotive geometry by utilizing nonorthogonal shapes and mathematical models based on points and infinite planes.

Geode takes neo-concrete art to a new dimension by integrating digital geometry in response to audio synthesis. In this way, we accomplish a crystal-like shape that glows like a mineral geode. The surface variations are the result of real-time sound synthesis. We visualize soundscapes by transforming analog signals into digital data in real time. The sculpture's metamorphosis is experienced visually by sound-driven generative geometries. Geode is a collaborative effort to fuse public sculpture, soundscape and visual projection into one immersive experience.


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Geode, video mapping, sound, cardboard, 2016. (© Esteban Garcia Bravo, Maxwell Carlson, Aaron Zernack and Jorge Garcia)

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California Drought Impact, interactive data visualization, 2016. (© Yoon Chung Han and Shankar Tiwari)

CALIFORNIA DROUGHT IMPACT (visap'16)

Yoon Chung Han and Shankar Tiwari

Web: www.yoonchunghan.com

California Drought Impact visualizes and sonifies California's drought using physical data sculptures and projection-mapped images. It depicts the causes and impact of the drought and promotes awareness of water consumption. The installation offers the viewer an opportunity to experience a metamorphosis of water morphology and its impact on the drought, caused by climate change. Viewers can explore how the drought has been created over time and can simulate its behavior. California Drought Impact encourages good environmental stewardship using the hybrid practices of art and design.

CF. CITY FLOWS (visap'16)

Till Nagel and Christopher Pietsch

Web: https://uclab.fh-potsdam.de/cf

cf. city flows is a comparative visualization environment of urban bike mobility designed to help citizens casually analyze bike-sharing systems in the context of a public exhibition space. Three high-resolution screens show the space of flows in New York City, Berlin and London. By showing the flow of multiple cities side by side, we can compare their extent and dynamics. Tracing urban movements accentuates different urban structures and enables us to observe similarities and differences in various bikesharing systems. cf. city flows applies established mapping and visualization techniques within a highly aestheticized framework in order to encourage visitors to engage with the spatiotemporal complexity of urban mobility. Through our visualizations, we can better understand the pulse of urban mobility and create portraits of a city defined by its transient dynamics.


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cf. city flows, rendered visualization (digital), 2015–2016. (© Till Nagel)

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Chaotic Escape, digital chromogenic print, 2015. (© Mark...

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