Abstract

abstract:

The authors propose using interactive and multisensory interfaces to design user behavior change. For this purpose, they used coauthor Nikolic's interactive art installation InnerBody, created to provoke health-care–related behavioral changes by arousing death anxiety. Visitors are invited to undertake a (fake) medical examination by interacting with the installation's human heart–shaped interface. Research outcomes are presented based on visitors' observations and participant responses in interviews after interacting with the installation.

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