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Revisioning the Global Middle Ages: Immersive Environments for Teaching Medieval Languages and Culture
- Digital Philology: A Journal of Medieval Cultures
- Johns Hopkins University Press
- Volume 8, Number 1, Spring 2019
- pp. 86-104
- 10.1353/dph.2019.0016
- Article
- Additional Information
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Abstract:
This essay synthesizes the perspectives of eleven participants in a colloquium that brought together experts in medieval language and culture, second-language acquisition, and video game production to assess the use of three-dimensional (3D) immersive environments for learning about inaccessible or lost cultures. We suggest that technology offers a unique method for experiencing the past; and when harnessed effectively, immersive environments can increase empathy and learning while appealing to a new generation of students.