Abstract

abstract:

In recent years, there has been a notable increase in video games that put players in the role of a father figure who must protect and/or rescue his child. This article focuses on instances of this where the child in question is female and looks at how she is being used as motivation/reward incentive for the father figure. Considering video games’ historic use of damsel-in-distress characters, the shift to adolescent girls who fulfill the role of daughter rather than love interest is significant. This trend elucidates a very specific type of masculinity, which the author designates “essential paternal masculinity.”

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Additional Information

ISSN
1542-4251
Print ISSN
0149-1830
Pages
pp. 29-42
Launched on MUSE
2018-02-23
Open Access
No
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