Blair Davis is an assistant professor of media and cinema studies in the College of Communication at DePaul University. His books include The Battle for the Bs: 1950s Hollywood and the Rebirth of Low-Budget Cinema (2012, Rutgers University Press) and Movie Comics: Page to Screen / Screen to Page (2017, Rutgers University Press).
Kathryn M. Frank received her PhD in communication from the University of Michigan. Her research interests include popular culture and media, media industries, and race/ethnicity. Her recent publications include “Everybody Wants to Rule the Multiverse: Latino Spider-Men in Marvel’s Media Empire,” in Graphic Borders: Latino Comics Past, Present, and Future (University of Texas Press, 2016), and “Beyond the ‘Digital Divide’ and Latina/o Pop,” in The Routledge Companion to Latina/o Popular Culture (Routledge, 2016). Her current project examines historical and contemporary media-industry approaches to race in adaptations of comics to live action.
Drew Morton is an assistant professor of mass communication at Texas A&M University–Texarkana. He is the author of Panel to the Screen: Style, American Film, and Comic Books during the Blockbuster Era (2016, University Press of Mississippi). His scholarship has appeared in such publications as animation: an interdisciplinary journal, Journal of Graphic Novels and Comics, and Studies in Comics. He is the coeditor and cofounder of [in] Transition: Journal of Videographic Film and Moving Image Studies (copresented by Cinema Journal and MediaCommons), the first peer-reviewed academic journal focused on videographic criticism in all of its forms.
Dana Polan is a professor of cinema studies at New York University and author of eight books in film and media studies. He is a past president of SCMS and former editor of Cinema Journal.
Aaron Taylor is an associate professor of new media at the University of Lethbridge. He is the editor of Theorizing Film Acting and the author of numerous articles on comics, cinema, and screen performance.
Mark J. P. Wolf is full professor and chair of the Communication Department at Concordia University Wisconsin. His books include Abstracting Reality: Art, Communication, and Cognition in the Digital Age (2000), The Medium of the Video Game (2001), Virtual Morality: Morals, Ethics, and New Media (2003), The Video Game Theory Reader (2003), The Video Game Explosion: A History from PONG to PlayStation and Beyond (2007), The Video Game Theory Reader 2 (2008), Myst and Riven: The World of the D’ni (2011), Before the Crash: Early Video Game History (2012), Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming (2012), Building Imaginary Worlds: The Theory and History of Subcreation (2012), The Routledge Companion to Video Game Studies (2014), LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon (2014), Video Games around the World (2015), Video Games and Gaming Cultures (2016), and the forthcoming Video Games FAQ, The Routledge Companion to Imaginary Worlds, and The Routledge Companion to Media History and Obsolescence. [End Page 150]