Abstract

The author experiments with a product-delay algorithm as a means of creating graphic designs on a computer. With the product-delay algorithm and a little imagination, it is possible to create a wide variety of artistic patterns, several examples of which are presented here.

pdf

Additional Information

ISSN
1530-9282
Print ISSN
0024-094X
Pages
pp. 203-205
Launched on MUSE
2017-01-04
Open Access
No
Back To Top

This website uses cookies to ensure you get the best experience on our website. Without cookies your experience may not be seamless.