Abstract

The author describes how virtual reality tools can allow greater access to the imagination and explains how he has chosen his tools for creating virtual environments such as navigable movies and interactive cable television shows. He discusses how his work is moving toward minimizing special effects in order to enlist the cooperation of the user’s imagination. He is now making use of less-immersive interactive multimedia to create virtual spaces, rather than relying on more realistic and expensive tools for sensory illusion.

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Additional Information

ISSN
1530-9282
Print ISSN
0024-094X
Pages
pp. 297-302
Launched on MUSE
2017-01-04
Open Access
No
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