Abstract

The author describes three approaches to computer-generated graphics in sculpting: as an inspiration for adding a factor of time into a sculpture, as a tool for transforming the image of the subject and as a tool for creating mixed-media sculptures. The sculptures described here were created with these approaches. The author explains how her computer-generated plots and color slides were transformed into other graphic forms in order to visualize, predict and guide sculptural development. In addition, the author describes how the plots and slides served as a medium for enhancing her three-dimensional mixed-media forms.

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Additional Information

ISSN
1530-9282
Print ISSN
0024-094X
Pages
pp. 29-32
Launched on MUSE
2017-01-04
Open Access
No
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