Abstract

The author examines contemporary work in fluids in motion and demonstrates strong connections between visual art and science resulting from innovative technology. In one burgeoning domain—falling liquid drops impacting solid surfaces and liquid pools—it is valuable to compare how artists and scientists describe their goals and their use of high-speed photography to capture and measure events. The author also examines the use of devices to create still images, animations and objects: computers/software for simulation, visualization and 3D printing; installations at focal locations. Finally, he examines the utilization of digital technology by artists, educators, museums and galleries for innovative and interactive displays.

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