Abstract

With the advent of computation technology, people have immersed themselves in a mixed world—the real and the virtual world from which computational aesthetics (CA) emerges. Only by understanding the social meanings and specific relationships between the codes and visual presentation of computational work can students fully comprehend and appreciate our culture’s artistic environment. This paper examines (a) what CA is, (b) why computational work and aesthetics are appropriate subjects for an art classroom today, and (c) the implications of introducing such subjects into the art curriculum.

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