Abstract

The project "3D Digging at Çatalhöyük" started in 2009 as an on-site digital experiment to record every phase of an archaeological excavation in 3D , using different technologies such as laser scanning, computer vision, and photogrammetry. The end goal was to make the excavation process virtually reversible in a simulated environment from laptop computers to virtual immersive systems. In addition, the project has introduced 3D stereo visualization systems on-site for real-time analysis and with the advent of tablet PCs, all documentation switched to a completely digital format. The use of 3D technologies for teaching and research as well as the post-processing and implementation of data generate a new digital workflow for archaeological interpretation.

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