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Table of Contents

  1. Why Should Computational Work and Aesthetics Be Taught in the Art Classroom?
  2. Wun-Ting Hsu, Wen-Shu Lai
  3. pp. 1-12
  4. restricted access
  1. Assembling Visuality: Social Media, Everyday Imaging, and Critical Thinking in Digital Visual Culture
  2. Aaron D. Knochel
  3. pp. 13-27
  4. restricted access
  1. Youth-Created Avatars, Sites, and Role-Playing in the Virtual Game The Sims 2
  2. Mary Stokrocki
  3. pp. 28-41
  4. restricted access
  1. Manga Drawing as Stereotyped Aesthetics
  2. Chung Yim Lau
  3. pp. 42-53
  4. free access
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  1. Verbalization as a Threshold in Children’s Drawing Encounters
  2. Christopher M. Schulte
  3. pp. 54-69
  4. restricted access
  1. Rethinking an Elementary Art Methods Course: A Model of Three Visual Arts Integration Strategies
  2. Jaehan Bae
  3. pp. 70-81
  4. restricted access
  1. The Becoming Art Teacher: A Reconciliation of Teacher Identity and the Dance of Teaching Art
  2. Kathleen A. Unrath, Mark A. Anderson, Mary J. Franco
  3. pp. 82-92
  4. restricted access
  1. Teacher Leadership in Art Education Preparation
  2. Jane Cera
  3. pp. 93-103
  4. restricted access
  1. Japanese Aesthetic Influences on Early 20th-Century Art Education: Arthur Wesley Dow and Ernest Fenollosa
  2. Betty Lou Williams
  3. pp. 104-115
  4. restricted access
  1. Developing an Arts of Living
  2. Karinna Riddett-Moore
  3. pp. 116-125
  4. restricted access
  1. Four Decades of Emerging Scholarship in Visual Arts Education
  2. Elizabeth Delacruz
  3. pp. v-vii
  4. restricted access