publisher colophon

Contents

PART ONE. Introduction to World of Warcraft

Prologue

CHAPTER ONE. What Is World of Warcraft and Who Plays It?

CHAPTER TWO. An Ethnographic Investigation of World of Warcraft

PART TWO. Active Aesthetic Experience

CHAPTER THREE. Play as Aesthetic Experience

CHAPTER FOUR. A New Medium

CHAPTER FIVE. Work, Play, and the Magic Circle

PART THREE. Cultural Logics of World of Warcraft

CHAPTER SIX. Addiction

CHAPTER SEVEN. Theorycraft and Mods

CHAPTER EIGHT. Gender

CHAPTER NINE. Culture: WoW in China . . . and North America

Coda

 

Notes

References

Index

Additional Information

ISBN
9780472026715
Related ISBN
9780472050987
MARC Record
OCLC
864844304
Pages
vii-viii
Launched on MUSE
2012-01-01
Language
English
Open Access
Yes
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