We are unable to display your institutional affiliation without JavaScript turned on.
Shibboleth

Shibboleth authentication is only available to registered institutions.

Project MUSE

Browse Book and Journal Content on Project MUSE
OR

Browse Results For:

G

previous PREV 1 2 3 4 5 6 7 NEXT next

Results 31-40 of 1014

:
:
Games' Most Wanted Cover

Access Restricted This search result is for a Book

Games' Most Wanted

The Top 10 Book of Players, Pawns, and Power-Ups

Rome, Ben H.

Ever thought about capturing a queen, amassing real estate gold, or striking down a zombie or two? For centuries, games have stimulated the imagination. They have divided, and they have united. They have driven our competitive spirit and indulged our fancy. Live an entire lifetime in a few rolls of the dice. Push a few buttons and sustain perfect health. Essentially, games have and will continue to provide people worldwide a break from the everyday grind.

With more than forty chapters, Games' Most Wanted whisks readers away into the fantasyland of games. Learn more about board games that have been passed through generations, video games that predict the future, and card games that have brought down the house. Ben H. Rome and Chris Hussey also reveal the culture behind the entertainment-the codes of conduct, the language, the conventions, and the workshops-proving that leisure can be a lifestyle. Something they won't reveal: how to rescue the princess. Regardless of the hand you're dealt, Games' Most Wanted is sure to cure any boredom.

The Games of July Cover

Access Restricted This search result is for a Book

The Games of July

Explaining the Great War

Frank C. Zagare

Frank C. Zagare combines a deep command of historical scholarship and the sophisticated skills of an applied game theorist to develop and test a theory of why deterrence failed, catastrophically, in July 1914. . . . Zagare concludes with sage advice on how to avoid even more cataclysmic breakdowns in a nuclear world. ---Steven J. Brams, New York University "Zagare's deft study of the origins of the First World War using his perfect deterrence theory uncovers new insights into that signal event and shows the value of formal theory applied to historical events. A must-read for those interested in security studies." ---James D. Morrow, University of Michigan "Through an exemplary combination of formal theory, careful qualitative analysis, and lucid prose, The Games of July delivers important and interesting answers to key questions concerning the international political causes of World War I. Its well-formed narratives and its sustained engagement with leading works in IR and diplomatic history . . . make it a rewarding read for security scholars in general and a useful teaching tool for international security courses." ---Timothy W. Crawford, Boston College Taking advantage of recent advances in game theory and the latest historiography, Frank C. Zagare offers a new, provocative interpretation of the events that led to the outbreak of World War I. He analyzes key events from Bismarck's surprising decision in 1879 to enter into a strategic alliance with Austria-Hungary to the escalation that culminated in a full-scale global war. Zagare concludes that, while the war was most certainly unintended, it was in no sense accidental or inevitable. The Games of July serves not only as an analytical narrative but also as a work of theoretical assessment. Standard realist and liberal explanations of the Great War are evaluated along with a collection of game-theoretic models known as perfect deterrence theory. Frank C. Zagare is UB Distinguished Professor of Political Science at the State University of New York at Buffalo. Cover illustration: Satirical Italian postcard from World War I. Used with permission from The University of North Carolina at Chapel Hill Libraries.

The Games Presidents Play Cover

Access Restricted This search result is for a Book

The Games Presidents Play

Sports and the Presidency

John Sayle Watterson

The Games Presidents Play provides a new way to view the American presidency. Looking at the athletic strengths, feats, and shortcomings of our presidents, John Sayle Watterson explores not only their health, physical attributes, personalities, and sports IQs, but also the increasing trend of Americans in the past century to equate sporting achievements with courage, manliness, and political competence. The author of College Football begins with George Washington, whose athleticism contributed to his success on the battlefield and may well have contributed to the birth of the republic. He moves seamlessly into the nineteenth century when, for presidents like Jackson, Lincoln, and Cleveland, frontier sports were part of their formative years. With the twentieth-century presidents—most notably the hyperactive and headline-grabbing Theodore Roosevelt—Watterson shows how the growth of mass media and the improved means of transportation transformed presidential sports into both a form of recreation and a means of establishing a positive self-image. Modern presidents have used sports with varying degrees of success. Herbert Hoover fled Washington on weekends to the trout pools of Camp Rapidan in the Blue Ridge to escape relentless pressures and public criticism during the Great Depression. Franklin Roosevelt demonstrated remarkable physical endurance in his campaign to restore his ravaged body from polio. An obsessive love affair with golf became an issue for Dwight Eisenhower in his campaign for reelection in 1956. Richard Nixon, a former third-string college football lineman, placed calls to Coach George Allen of the Washington Redskins, once suggesting a trick play in a big game. From the opening pitch of the baseball season to presenting awards to Olympic champions, our sports culture asks the president to play an increasingly active role. Sports, Watterson argues, open a window into the presidency, shedding new light on presidential behavior and offering new perspectives on the office and the sporting men—and women—who have and will occupy it.

Gaming, Governance and Public Policy in Macao Cover

Access Restricted This search result is for a Book

Gaming, Governance and Public Policy in Macao

Edited by Ian Scott, Newman M K Lam

The small city of Macao — formerly a Portuguese colony, now a Special Administrative Region of China — liberalised its gaming industry in 2002. Since then a score of new casinos have been built and millions of gamblers have flooded in from mainland China. Per capita income has more than doubled in five years and the gaming operators have outstripped their Las Vegas counterparts in revenue and profits. But rapid economic growth has also brought social and political problems. In this structured survey of modern Macao, 15 experts examine the effects of massive foreign investment, the problems of governance, and increasing public policy challenges in a time of rapid change and potential social instability. They also discuss the efficacy or otherwise of measures to address economic hardship, social dislocation and political change over the past decade. Gaming, Governance and Public Policy in Macau will be of interest to anyone concerned with the gaming industry and its uses in strategies for economic growth. For those who want to know more about Macao than its gaming tables and neon lights, the book will provide a range of interpretations of the way in which the city is developing.

Gaming Matters Cover

Access Restricted This search result is for a Book

Gaming Matters

Art, Science, Magic, and the Computer Game Medium

Written by Judd Ethan Ruggill and Ken S. McAllister

In his 2004 book Game Work, Ken S. McAllister proposed a rigorous critical methodology for the discussion of the “video game complex”—the games themselves, their players, the industry that produces them, and those who review and market them. Games, McAllister demonstrated, are viewed and discussed very differently by different factions: as an economic force, as narrative texts, as a facet of popular culture, as a psychological playground, as an ethical and moral force, even as a tool for military training.
 
In Gaming Matters, McAllister and coauthor Judd Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo. In short, what defines the computer game itself as a medium distinct from all others? Each chapter takes up a different fundamental characteristic of the medium. Games are:
• Idiosyncratic, and thus difficult to apprehend using the traditional tools of media study
• Irreconcilable, or complex to such a degree that developers, players, and scholars have contradictory ways of describing them
• Boring, and therefore obligated to constantly make demands
on players’ attention
• Anachronistic, or built on age-old tropes and forms of play
while ironically bound to the most advanced technologies
• Duplicitous, or dependent on truth-telling rhetoric even when they are about fictions, fantasies, or lies
• Work, or are often better understood as labor rather than play
• Alchemical, despite seeming all-too mechanical or predictable
Video games are now inarguably a major site of worldwide cultural production.
 
Gaming Matters will neither flatter game enthusiasts nor embolden game detractors in their assessments. But it will provide a vocabulary through which games can be discussed in academic settings and will create an important foundation for future academic discourse.

Gandhi Meets Primetime Cover

Access Restricted This search result is for a Book

Gandhi Meets Primetime

Globalization and Nationalism in Indian Television

Shanti Kumar

Shanti Kumar's Ghandi Meets Primetime examines how cultural imaginations of national identity have been transformed by the rapid growth of satellite and cable television in postcolonial India. To evaluate the growing influence of foreign and domestic satellite and cable channels since 1991, the book considers a wide range of materials including contemporary television programming, historical archives, legal documents, policy statements, academic writings and journalistic accounts._x000B_Kumar argues that India's hybrid national identity is manifested in the discourses found in this variety of empirical sources. He deconstructs representations of Mahatma Gandhi as the Father of the Nation on the state-sponsored network Doordarshan and those found on Rupert Murdoch's STAR TV network. The book closely analyzes print advertisements to trace the changing status of the television set as a cultural commodity in postcolonial India and examines publicity brochures, promotional materials and programming schedules of Indian-language networks to outline the role of vernacular media in the discourse of electronic capitalism. The empirical evidence is illuminated by theoretical analyses that combine diverse approaches such as cultural studies, poststructuralism and postcolonial criticism. _x000B__x000B_

Gandhi's Ascetic Activism Cover

Access Restricted This search result is for a Book

Gandhi's Ascetic Activism

Renunciation and Social Action

Discusses Gandhi’s creative use of ascetic practice, particularly his practice of celibacy, for nonviolent activism.

Gandhi's Body Cover

Access Restricted This search result is for a Book

Gandhi's Body

Sex, Diet, and the Politics of Nationalism

By Joseph S. Alter

No single person is more directly associated with India and India's struggle for independence than Mahatma Gandhi. His name has equally become synonymous with the highest principles of global equality, human dignity, and freedom.

Joseph Alter argues, however, that Gandhi has not been completely understood by biographers and political scholars, and in Gandhi's Body he undertakes a reevaluation of the Mahatma's life and thought. In his revisionist and iconoclastic approach, Alter moves away from the usual focus on nonviolence, peace, and social reform and takes seriously what most scholars who have studied Gandhi tend to ignore: Gandhi's preoccupation with sex, his obsession with diet reform, and his vehement advocacy for naturopathy. Alter concludes that a distinction cannot be made between Gandhi's concern with health, faith in nonviolence, and his sociopolitical agenda.

In this original and provocative study, Joseph Alter demonstrates that these seemingly idiosyncratic aspects of Gandhi's personal life are of central importance to understanding his politics—and not only Gandhi's politics but Indian nationalism in general. Using the Mahatma's own writings, Alter places Gandhi's bodily practices in the context of his philosophy; for example, he explores the relationship between Gandhi's fasting and his ideas about the metaphysics of emptiness and that between his celibacy and his beliefs about nonviolence.

Alter also places Gandhi's ideas and practices in their national and transnational contexts. He discusses how and why nature cure became extremely popular in India during the early part of the twentieth century, tracing the influence of two German naturopaths on Gandhi's thinking and on the practice of yoga in India. More important, he argues that the reconstruction of yoga in terms of European naturopathy was brought about deliberately by a number of activists in India—of whom Gandhi was only the most visible—interested in creating a "scientific" health regimen, distinct from Western precedents, that would make the Indian people fit for self-rule. Gandhi's Body counters established arguments that Indian nationalism was either a completely indigenous Hindu-based movement or simply a derivative of Western ideals.

Gandhi's Pilgrimage of Faith Cover

Access Restricted This search result is for a Book

Gandhi's Pilgrimage of Faith

From Darkness to Light

Millions around the world revere Mahatma Gandhi, yet only a few know the man Mohandas Gandhi and the internal journey of his soul. This pioneering book fills the spiritual void in Gandhian literature by focusing on the soul and the substance of the man. Uma Majmudar shows that, contrary to popular belief, Gandhi’s rise to greatness was not meteoric; it was, rather, a continuous process of faith development, punctuated by conflicts, crises, and turning points. Using James W. Fowler’s theory of “Stages of Faith” as a guide, Majmudar undertakes the first developmental study to analyze the fundamental role of faith in transforming Gandhi’s life. She proposes that the power that nourished Gandhi’s soul was his ever-growing faith in the ultimate triumph of Truth and in the innate Godliness of the human soul. Along with making an invaluable contribution to numerous cross-cultural disciplines, the book also offers something special to those wishing to embark on their own faith developmental journey, guided by Gandhi’s example.

Gang of One Cover

Access Restricted This search result is for a Book

Gang of One

Memoirs of a Red Guard

Fan Shen

In 1966 twelve-year-old Fan Shen, a newly minted Red Guard, plunged happily into China’s Cultural Revolution. Disillusion soon followed, then turned to disgust and fear when Shen discovered that his compatriots had tortured and murdered a doctor whose house he’d helped raid and whose beautiful daughter he secretly adored. A story of coming of age in the midst of monumental historical upheaval, Shen’s Gang of One is more than a memoir of one young man’s harrowing experience during a time of terror. It is also, in spite of circumstances of remarkable grimness and injustice, an unlikely picaresque tale of adventure full of courage, cunning, wit, tenacity, resourcefulness, and sheer luck—the story of how Shen managed to scheme his way through a hugely oppressive system and emerge triumphant.

Gang of One recounts how Shen escaped, again and again, from his appointed fate, as when he somehow found himself a doctor at sixteen and even, miraculously, saved a few lives. In such volatile times, however, good luck could quickly turn to misfortune: a transfer to the East Wind Aircraft Factory got him out of the countryside and into another terrible trap, where many people were driven to suicide; his secret self-education took him from the factory to college, where friendship with an American teacher earned him the wrath of the secret police. Following a path strewn with perils and pitfalls, twists and surprises worthy of Dickens, Shen’s story is ultimately an exuberant human comedy unlike any other.

previous PREV 1 2 3 4 5 6 7 NEXT next

Results 31-40 of 1014

:
:

Return to Browse All on Project MUSE

Titles

G

Content Type

  • (1003)
  • (11)

Access

  • You have access to this content
  • Free sample
  • Open Access
  • Restricted Access