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Daniel Hughes's final volume of poetry, written during his years of struggle with multiple sclerosis, displays his characteristic wit, intelligence, and imagination. While the poems in Ashes & Stars deal with themes such as love and mortality, the conflict between imagination and actuality, and the pleasures of the world around us, they are never somber or overly serious. Even the shortest ones have a wry comic sense. Additionally, Hughes's poems demonstrate a remarkably economical and precise use of language, without a wasted word in the entire collection. Although the concentrated emotion of the poems may remind readers of Emily Dickinson and Robert Lowell, Hughes's poetic forms-quatrains, tercets, irregular sonnets, irregular rhymes-also illustrate the deep influence of the English Romantics, whom he championed throughout his academic career. In addition, many poems draw inspiration from numerous individuals and works of art from the Italian Renaissance, as they weave abstract themes from Western culture with the sensual data of the poet's experience. Despite these deep historical and literary roots, the conversational tone of Ashes & Stars ensures that it is never dry or academic. The poems speak to the reader as to an intimate, giving a sense of transmitting hard-earned experience and knowledge. All readers will appreciate the passionate energy and worldly air of these unique and exactingly honest final poems.
ABC’s action-comedy series Batman (1966–68) famously offered a dual address in its wildly popular portayal of a comic book hero in a live action format. Children uncritically accepted the show’s plots and characters, who were guided by lofty ideals and social values, while adults reacted to the clear parody of the values on display. In Batman, author Matt Yockey argues that the series served as a safe space for viewers to engage with changing attitudes about consumerism, politics, the Vietnam war, celebrity, race, and gender during a period when social meaning was increasingly contested in America. Yockey examines Batman’s boundary pushing in four chapters. In “Bat-Civics,” he analyzes the superhero as a conflicted symbol of American identity and considers the ways in which the Batman character parodied that status. Yockey then looks at the show’s experimentation with the superhero genre’s conservative gender and racial politics in “Bat-Difference” and investigates the significance of the show’s choices of stars and guest stars in “Bat-Casting.” Finally, he considers how the series’ dual identity as straightforward crime serial and subversive mass culture text set it up for extratextual production in “Bat-Being.” The superhero is a conflicted symbol of American identity—representing both excessive individualism and the status quo—making it an especially useful figure for the kind of cultural work that Batman undertook. Batman fans, from popular culture enthusiasts to television history scholars, will enjoy this volume.
Validating and Valorizing Its Authority, Authenticity, and Agency
Bearing Witness to African American Literature: Validating and Valorizing Its Authority, Authenticity, and Agency collects twenty-three of Bernard W. Bell’s lectures and essays that were first presented between 1968 and 2008. From his role in the culture wars as a graduate student activist in the Black Studies Movement to his work in the transcultural Globalization Movement as an international scholar and Fulbright cultural ambassador in Spain, Portugal, and China, Bell’s long and inspiring journey traces the modern institutional origins and the contemporary challengers of African American literary studies. This volume is made up of five sections, including chapters on W. E. B. DuBois’s theory and trope of double consciousness, an original theory of residually oral forms for reading the African American novel, an argument for an African Americentric vernacular and literary tradition, and a deconstruction of the myths of the American melting pot and literary mainstream. Bell considers texts by contemporary writers like Toni Morrison, Alice Walker, William Styron, James Baldwin, and Jean Toomer, as well as works by Mark Twain, Frederick Douglas, and William Faulkner, In a style that ranges from lyricism to the classic jeremiad, Bell emphasizes that his work bears the imprint of many major influences, including his mentor, poet and scholar Sterling A. Brown, and W. E. B. DuBois. Taken together, the chapters demonstrate Bell’s central place as a revisionist African American literary and cultural theorist, historian, and critic. Bearing Witness to African American Literature will be an invaluable introduction to major issues in the African American literary tradition for scholars of American, African American, and cultural studies.
Early Video Game History
Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf assembles essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games’ lack of availability or their perceived “primitiveness” when compared to contemporary video games. In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early period—from aesthetic, economic, industrial, and legal perspectives. Since the video game industry and culture got their start and found their form in this era, these years shaped much of what video games would come to be. This volume of early history, then, not only helps readers to understand the pre-crash era, but also reveals much about the present state of the industry. Before the Crash will give readers a thorough overview of the early days of video games along with a sense of the optimism, enthusiasm, and excitement of those times. Students and teachers of media studies will enjoy this compelling volume.
The Story of Maritime Michigan
Beyond the Windswept Dunes takes the reader into a world of maritime adventure as it was experienced by the sailors, passengers, rescue workers, shipping magnates, industrialists, and many other people whose livelihoods revolved around Michigan’s port city of Muskegon. At one time the leading edge of westward expansion, Muskegon was a place where lumbering and lakers merged and where rails met decks, a place situated midway along the coast of a great and sometimes stormy inland sea. Here Elizabeth Sherman offers both a shipping history and a portrait of the city. The events covered range from the visit by the British sloop H.M.S. Felicity in 1779 through Muskegon’s boom years as "Lumber Queen of the World," from the city’s revitalization with the opening of the St. Lawrence Seaway to its recent establishment of a floating museum complex for historic naval vessels. The book’s focus is on the ships themselves—such as the Lyman M. Davis, Salvor, Highway 16, and Milwaukee Clipper—vessels that were noteworthy for being the first of their kind or for their popularity, unusual and distinctive careers, or tragic losses. A number of ships were lost in Lake Michigan near Muskegon Harbor, and the stories of some of the most notable wrecks and rescue missions appear in this book, including the psychic intervention that led the William Nelson to the exciting rescue of the crew aboard the sinking Our Son. The book offers many first-hand statements of shipwreck survivors and other witnesses, lending an authentic voice to the accounts.