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The original research for this book was completed with the assistance of an Australian Research Council Discovery Project grant for 2005–2007. An internal research grant from the Faculty of Humanities and Social Sciences at the University of Technology, Sydney, supported its early development in 2001–2003. Several small grants from the University of Adelaide also contributed to its progress. Several individuals deserve my warm gratitude for their help in the development of the work from which this book subsequently emerged. Sam Weber provided incisive critical engagement with some of the original research . Helen Kennedy has maintained a dialogue with my research around the theme of war and technoculture. Joost Raessens and Tanya Krzywinska read the original manuscript thoughtfully, offering valuable suggestions for its revision. Dan Ross brought his rigorous efficiency to a review of the project. Janna Poole did graphic design work for the simulation design diagram in the conclusion. On a personal note, I would like to express my thanks to Yvonne Chun for her patience and care throughout this long procedure. Thanks to Cassandra and Tiernan Chun-Crogan, my principal gameplay researchers. To Melissa and Max Emanuel: you were there for us when we really needed you. Thanks also to the Duthy Street Deli in Adelaide, where much of the original version of this book was written over a continuous supply of acknowledgments ix x acknowledgments fresh coffee. Last, I would like to thank Ronni Redman, one of my oldest friends, whose highly valued support for my endeavors started long before this project. Her lifetime commitment to inspiring intellectual inquiry, social justice, and peace will not be forgotten quickly by those who knew her. ...

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