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>> vii Contents Acknowledgments ix Introduction 1 1 The “WarGames Scenario”: Regulating Teenagers and Teenaged Technology 21 2 The Internet Grows Up and Goes to Work: User-Friendly Tools for Productive Adults 55 3 From Computers to Cyberspace: Virtual Reality, the Virtual Nation, and the CorpoNation 83 4 Self-Colonizing eEurope: The Information Society Merges onto the Information Superhighway 113 5 Tweeting into the Future: Affecting Citizens and Networking Revolution 139 Conclusion 165 Appendix 175 Notes 177 Bibliography 235 Index 253 About the Author 261 This page intentionally left blank ...

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