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Works Cited Adams, Paul.“Network Topologies and Virtual Place.”Annals of the Association of American Geographers 88, no. 1 (1998): 88–­ 101. “All Round St. Paul’s.” Punch 18 (1850): 179. Allen,John Naule.“Railway Reading.”Ainsworth’s Magazine 24 (December 1853): 483–­87. Altick, Richard. The Shows of London. Cambridge: Harvard University Press, 1978. Anderson, Alexander. Songs of the Rail. London: Simpkin, Marshall, 1878. Anderson, Amanda. The Powers of Distance: Cosmopolitanism and the Cultivation of Detachment . Princeton: Princeton University Press, 2001. Anderson, Benedict. Imagined Communities. London: Verso, 1983. Arac, Jonathan, and Harriet Ritvo, eds. Macropolitics of Nineteenth-­Century Literature: Nationalism, Exoticism, Imperialism. Philadelphia: University of Pennsylvania Press, 1991. Arata, Stephen D.“The Occidental Tourist: Dracula and the Anxiety of Reverse Colonization .” Victorian Studies 33 (1990): 621–­ 45. Are You Prepared? Or, the Thames Catastrophe. A Tract. 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Bailenson, Jeremy, Nick Yee, Dan Merget, and Ralph Schroeder.“The Effect of Behavioral Realism and Form Realism of Real-­ Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction .” Presence 15, no. 4 (2006): 359–­ 72. Baines, Dudley, Nicholas Craft, and Tim Leunig. “Railways and the Electronic Age.” London School of Economics and Political Science. 2003. N.p. Accessed at www .fathom.com/feature/122057. 226 Works Cited Baucom, Ian. Out of Place: Englishness, Empire, and the Location of Identity. Princeton: Princeton University Press, 1999. Baudrillard, Jean. The Perfect Crime. 1995. Translated by Chris Turner. London: Verso, 1996. Baudrillard, Jean. Simulacra and Simulation. 1981.Translated by Sheila Faria Glaser.Ann Arbor: University of Michigan Press, 1994. Baudrillard, Jean. Simulations. Translated by Paul Foss, Paul Patton, and Philip Beitchman . New York: Semiotext(e), 1983. Baudrillard, Jean. The Vital Illusion. 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Bittanti, Matteo. “All Too Urban: To Live and Die in SimCity.” In Videogame, Player, Text, edited by Barry Atkins and Tanya Krzywinska, 29–­ 51. Manchester: Manchester University Press, 2007. [52.14.224.197] Project MUSE (2024-04-25 11:53 GMT) Works Cited 227 Blascovich, Jim, and Jeremy N. Bailenson. Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution. New York: HarperCollins, 2011. Blascovich, Jim, Jack Loomis, Andrew C. Beall, Kimberly R. Swinth, Crystal L. Hoyt, and Jeremy N. Bailenson.“Immersive Virtual Environment Technology as a Methodological Tool for Social Psychology.” Psychological Inquiry 13, no...

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