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Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented. Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director’s cut), Terminator 2: Judgment Day and The Matrix trilogy and games--milestones of the entertainment industry’s technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.

Table of Contents

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  1. Cover
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  1. Frontmatter
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  1. Contents
  2. pp. v-vi
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  1. Acknowledgments
  2. p. viii
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  1. Introduction
  2. pp. 1-13
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  1. PART I: THE DAWN OF SOUND DESIGN
  2. p. 15
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  1. Chapter 1. Sound Design: Origins and Influences
  2. pp. 17-37
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  1. Chapter 2. Music and Speculation in 2001: A Space Odyssey
  2. pp. 39-52
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  1. PART II: SOUND MONTAGE
  2. p. 53
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  1. Chapter 3. The Convergence of Hollywood and New Wave Science Fiction
  2. pp. 55-74
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  1. Chapter 4. Suggestive Fragments in THX 1138
  2. pp. 75-90
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  1. PART III: SOUND DESIGNING
  2. p. 91
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  1. Chapter 5. From Sound Capture to Construction: Building the Lexicon of Sound Designs for Star Wars
  2. pp. 93-114
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  1. Chapter 6. Surround Sound and Science Fiction
  2. pp. 115-126
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  1. PART IV: SOUND EFFECTS
  2. p. 127
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  1. Chapter 7. Genre Splicing: Horror and Science Fiction
  2. pp. 129-145
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  1. Chapter 8. Alien: Audio-biomechanics
  2. pp. 147-165
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  1. PART V: VOICE DESIGN
  2. p. 167
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  1. Chapter 9. Blade Runners: A Crisis in Voicing Authority, Identity, and Spectacle
  2. pp. 169-188
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  1. PART VI: FINAL DESIGN
  2. p. 189
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  1. Chapter 10. Sound Mixing and Sound Design in Science Fiction Cinema: A Mixed Paradox
  2. pp. 191-205
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  1. Chapter 11. Mixing Man and Machine in Terminator 2: Judgment Day
  2. pp. 207-220
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  1. PART VII: CONCLUSION: A SOUNDING OF THE FUTURE
  2. p. 221
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  1. Chapter 12. What Is The Matrix? Sound Design in a Digital World
  2. pp. 223-240
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  1. Appendix: Overview of the General Processes of Sound Production
  2. pp. 241-244
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  1. Notes
  2. pp. 245-256
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  1. Glossary
  2. pp. 257-260
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  1. Bibliography
  2. pp. 261-267
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  1. Filmography
  2. pp. 269-271
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  1. Index
  2. pp. 273-280
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